
Server changes. [Zones - Buffer - Skills] Talk about
Started by Lineage2C1-Staff, Feb 09 2013 10:32 PM
58 replies to this topic
#1
Posted 09 February 2013 - 10:32 PM
Okey our fisrt month of life yeah ! every day more online , more newbyes many videos on forum, and fun.
sadly recently we having a little negative ambient in forum. one players talk about buffer others about zones such lair toi.
so we need talk about what should i do in a future about this questions. i just want all here most happy posible
# your repply#
[Dualbox]
Yes / No
[Buffer]
Npcbuffer = Remove / No Remove / Keep with less buffs
[Skills]
Skills lvl 58+ = Up to lvl 65 / 70 / Up to lvl 65 only mages
also try argument why yes , or why not
sadly recently we having a little negative ambient in forum. one players talk about buffer others about zones such lair toi.
so we need talk about what should i do in a future about this questions. i just want all here most happy posible
# your repply#
[Dualbox]
Yes / No
[Buffer]
Npcbuffer = Remove / No Remove / Keep with less buffs
[Skills]
Skills lvl 58+ = Up to lvl 65 / 70 / Up to lvl 65 only mages
also try argument why yes , or why not
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#2
Posted 09 February 2013 - 11:39 PM
Lair:yes Toi:yes,both locations are fun,i think better have 2high lvl locations than just 1..
buffer:i see no reason to remove it,if you remove it(just forces ppl to lvl up buffers(noone will actually play the prophet etc){and those that will acctually play prophet,they will be needed for deep lair xp/high floor toi xp}so my opinion is keep the buffer on..and if you decide to remove him(make grace period saying:buffer will be removed in 2weeks or so,dont remove him instantly
about skills 58+ i vote upgrade this up to 74,lots of problems now like skill succes(mostly magic skill)example,summoner lvl 70(pet lvl 60) pet will get extra dmg from pvp/pve will have more chance to be stuned/sleep etc,enough said,thnx
buffer:i see no reason to remove it,if you remove it(just forces ppl to lvl up buffers(noone will actually play the prophet etc){and those that will acctually play prophet,they will be needed for deep lair xp/high floor toi xp}so my opinion is keep the buffer on..and if you decide to remove him(make grace period saying:buffer will be removed in 2weeks or so,dont remove him instantly
about skills 58+ i vote upgrade this up to 74,lots of problems now like skill succes(mostly magic skill)example,summoner lvl 70(pet lvl 60) pet will get extra dmg from pvp/pve will have more chance to be stuned/sleep etc,enough said,thnx
#3
Posted 10 February 2013 - 12:42 AM
Lair:yes No more Lair and the nostalgic atmosphere is gone too
Toi:maybe Good to have another place to exp but kinda splits the population half
Buffer keep it for now not enough real support char players so ppl would just use boxed buffers
Skills 74 one more reason to level up and stay on the server longer.
Toi:maybe Good to have another place to exp but kinda splits the population half
Buffer keep it for now not enough real support char players so ppl would just use boxed buffers
Skills 74 one more reason to level up and stay on the server longer.
Fro Fro Fro

#4
Posted 10 February 2013 - 12:49 AM
[Zones]
Lair = yes
ToI = not yet
[Buffer]
Npc Buffer = only buff for newbie (lvl 52 below)
I want to see more SE, EE, PP and another support classes
Lair = yes
ToI = not yet
[Buffer]
Npc Buffer = only buff for newbie (lvl 52 below)
I want to see more SE, EE, PP and another support classes

#5
Posted 10 February 2013 - 02:03 AM
Lair=yes
ToI=yes, i guess, or no... not sure
Npc Buffer = No remove, not yet,or at least leave it for newbies.
Skills = Add skills 65 to all, cuz for the mages be able kill mobs properly, and Add them fro all, probably because of the balance.
Though i would like to know reason why LoA was removed ? What is the problem with it ? Maybe GM knows something we dont ?
The buffer realy helps fro Newbies, they Hit lvl 50 in no time. Im not even talk about higher lvls, what kind a help it is for them. But then again, it can be removed, either way is good .
ToI=yes, i guess, or no... not sure
Npc Buffer = No remove, not yet,or at least leave it for newbies.
Skills = Add skills 65 to all, cuz for the mages be able kill mobs properly, and Add them fro all, probably because of the balance.
Though i would like to know reason why LoA was removed ? What is the problem with it ? Maybe GM knows something we dont ?
The buffer realy helps fro Newbies, they Hit lvl 50 in no time. Im not even talk about higher lvls, what kind a help it is for them. But then again, it can be removed, either way is good .
#6
Posted 10 February 2013 - 02:33 AM
SERVER C1 HARBINGER OF WAR... NO MORE
#7
Posted 10 February 2013 - 02:34 AM
cuando mueren encuentran un pretexto y salen diciendo de clases des balanceadas... miren soy spellhowler 60+ y me ah tocado morir muchas veces y me la aguanto pero también se q el sleep con casteo lento no es problema tengo miles de maneras de hacer un pvp ... no me quejo.. para mi así esta bien ...
#8
Posted 10 February 2013 - 04:53 AM
QUOTE (Lineage2C1-Staff @ Feb 9 2013, 11:32 PM) <{POST_SNAPBACK}>
Okey our fisrt month of life yeah ! every day more online , more newbyes many videos on forum, and fun.
sadly recently we having a little negative ambient in forum. one players talk about buffer others about zones such lair toi.
so we need talk about what should i do in a future about this questions. i just want all here most happy posible
# your repply#
[Zones]
Lair = yes / No
ToI = yes / No
[Buffer]
Npcbuffer = Remove / No Remove
[Skills]
Skills lvl 58+ = Up to lvl 65 / 70 / Up to lvl 65 only mages
also try argument why yes , or why not
sadly recently we having a little negative ambient in forum. one players talk about buffer others about zones such lair toi.
so we need talk about what should i do in a future about this questions. i just want all here most happy posible
# your repply#
[Zones]
Lair = yes / No
ToI = yes / No
[Buffer]
Npcbuffer = Remove / No Remove
[Skills]
Skills lvl 58+ = Up to lvl 65 / 70 / Up to lvl 65 only mages
also try argument why yes , or why not
Bueno .... me voy a tomar le tiempo para dar mi punto de vista...... VR? si es q tanto lo necesitan los cuerpo a cuerpo.. pues si seria bueno... Mana pot tambien seria bueno.... si bien le mago pega muchisimo el principal problema es el mana .... con mana lleno mata bien x 10 min como nadie mas.... , despues de eso tenes q pensar q tenenes q sentar 15-20min para recargar y seguir matando..... y eso es muy pero muy aburrido sin pemsar q los buff se agotan..... imaginense q en lvl 72-73 en bicho de catas (c3) en otro server x10 me dabe 0.02 de expe
y tenia mana pot...... estaba horas matando .... noches enteras y no subia.... me mataban y perdia 4% y putiaba como loco..... imaginense esto SIN mana pot...... no subire mas de lvl......
Sin hablar de lo q cuesta castear el sleep.... OMG la principal defensa del Socerer ES el SLEEP....... con la velidad de ahora es practicamente nula sus chances de sobre vivir so lo corren +5 bichos.... sin pensar otra vez lo q costaria en mana defenderse de los 5..... sin potas....
Dagero: mana consumo... demasiado.....skill reuse time LENTO Y CONSUME x2 MANA...... ya es suficiente q para q pegue un critico estas esperando 10 seg y despues tira 3-4 seguidos y otravez nada...... el dagero en c1 es el pj mas violento...... el unico pj q lo mata es archer y mago....pero para eso el mago necesita el cancel y Sleep... SI o SI.... Quiza lo mate algun afortunado con stun lo mate.
Tema clan..... Le digo a ijo.... tenes un clan muy pero muy bueno en el sentido q tenes dancer y songer... como main char de 2 personas.... eso hay q aprovecharlo en party como nunca..... 2 hay q ser solidario en el sentido de q no le vas a dar tu zubei o demon sword.... pero..... acordar dias d conexcion ... armar party y decir bueno vamos a juntar 1000 enrias.. primer objetivo... despues tal otro material y al final de la semana o de dos semanas haber juntado materiales para hacer 4-5 pecheras zubei (O lo buscado) y repartir al clan y asi armarnos ...... como hacen los vietnamitas.... en eso los admino hay compañerismo... no se van cada uno por su lado..... se ayudan........ obiamente vamos a contribuir con el clan el el sentido de q hay q apostar x un clan hall y todo eso cuesta por lo cual pondremos una quota semanal de recursos.... todo tipo de matirales al clan warehouse ... y ponele 500k por semana o 1kk por player.... ya veremos cuales son los gastos ... balances etc..... yo quiero clanes q sean buena onda... compañeros....... Q haya confianza como para decir...... bueno son pekeamos y luego vamos a clan hall y nos sacamos las cosas y bajamos el karma y se devuelve todo......entre el clan...... el q rompa esa regla sera enemigo de por vida... bueno no necesito explicar mas al tema creo q todos queremos un clan asi.....
Toi.... los bichos castean cancel y otro tipo de magias .... seria muy bueno si el se pudiera retirar o deisminuir su efectividad al minimo ....... planta baja safe zone con gk para is a los pisos +5 ... teleport desde todas las gk hasta toi ya q sera la zona de varmeo principal del server .... mas aun q dvc .... por los drop q son mejores ahi(toi).....esto haria la cosa muy interesantes ya q todo jugador tiene rapido accesso al lugar(pero podran matar ahi???? JAJA)
Dvc SI pero con pitanes con un 5%10% menos de daño..... tengo dagero casi 60 y no ñas puedo matar.... ni pensar en el mana q me questa matar 4-5 moob DUROS... no me alcanza MP...
Buffer si.......... seria bueno q haya 2-3 npc buffer en las iglesias....(pensando a futuro si hay muchos players... q se pelen por bufearse en 1 solo npc seria Bad..) dances y song 20 min... seria lo mas balnceado....rinde mas hacerlos..... ya q no estas cada 2-3 min necesitandolos ..... los haces mulos y los dejas en alguna esquina fuera de party y cuando se necesita se los invita..........(Permitir dual-triple box SOLO para los los dancer songer y pp)..............
Y hay una gran cosa..........con todos los cambios q se harian esto quedaria desbalenceado en cieerto sentido............. los q ya son pro seran mas beneficiados ya q ellos si pueden matar solo en toi.........y otars cosas........ Habria q pensar en un Restart..... (dudo q alguien lo quiera... incluso yo).....pero bueno eso ya queda en una votacion general......
bueno estos son algunos de mis puntos de vista.........
Saludos Pedraza Leonardo
Languages: english(poor) - spanish(exelent) - German(Good)
#9
Posted 10 February 2013 - 04:59 AM
QUOTE (Guille @ Feb 10 2013, 03:34 AM) <{POST_SNAPBACK}>
cuando mueren encuentran un pretexto y salen diciendo de clases des balanceadas... miren soy spellhowler 60+ y me ah tocado morir muchas veces y me la aguanto pero también se q el sleep con casteo lento no es problema tengo miles de maneras de hacer un pvp ... no me quejo.. para mi así esta bien ...
En el socerer el pricipal arma de def el el sleep..... y cancel.... si castea lento sleep y la otra persona tiene joyes c++ o b + buff .... no entra mas..... caste un skill de sleep y por lo q tardo lo siguiente q hago es besar el piso
Languages: english(poor) - spanish(exelent) - German(Good)
#10
Posted 10 February 2013 - 05:46 AM
Lair = Yes
Toi = Yes
Npc Buffer = No revome
Skills = Extend 58 to 80 only C1 skills and some New Chornicles skills to make the game a little bit balanced
Argument = NOOOOOO
Why ? This is C1, and u can make drop someones weapon, if we put Argument, they cant drop it anymore, so no argument
Toi = Yes
Npc Buffer = No revome
Skills = Extend 58 to 80 only C1 skills and some New Chornicles skills to make the game a little bit balanced
Argument = NOOOOOO
Why ? This is C1, and u can make drop someones weapon, if we put Argument, they cant drop it anymore, so no argument

#11
Posted 10 February 2013 - 08:12 AM
[Zones]
Lair = yes
ToI = yes
When we say "c1", we mean "lair".
ToI - i just like this location.
[Buffer]
Npcbuffer = Remove
NPC buffer is the shitest shit of all shits. You can get all max level buffs only for 3000 per one... Noncence. Cose even if you dual-box with your own buffer, mostly it'll be one of them (PP, EE, SE), not all together. Different classes have their unique buffs. F.e., mages usually raise SE to get Empower and MP regen. However, they don't get other useful buffs: Acumen and Berz. And so on.
[Skills]
Skills lvl 58+ = Up to lvl 70 for all
And not forget that C2 skills - not only Vicious stance. You can add buffs (VR, Chant of hunter, Chant of Eagle, Chant of Vampire, etc.), selfbuffs (tyrant's Totems, Soul guard) and passive skills from C2.
SA are already exist, but they also apears only in C2, not C1. So why dont you add some C2 skills, or remove SA as well?
Lair = yes
ToI = yes
When we say "c1", we mean "lair".
ToI - i just like this location.
[Buffer]
Npcbuffer = Remove
NPC buffer is the shitest shit of all shits. You can get all max level buffs only for 3000 per one... Noncence. Cose even if you dual-box with your own buffer, mostly it'll be one of them (PP, EE, SE), not all together. Different classes have their unique buffs. F.e., mages usually raise SE to get Empower and MP regen. However, they don't get other useful buffs: Acumen and Berz. And so on.
[Skills]
Skills lvl 58+ = Up to lvl 70 for all
And not forget that C2 skills - not only Vicious stance. You can add buffs (VR, Chant of hunter, Chant of Eagle, Chant of Vampire, etc.), selfbuffs (tyrant's Totems, Soul guard) and passive skills from C2.
SA are already exist, but they also apears only in C2, not C1. So why dont you add some C2 skills, or remove SA as well?
Lineage II is gay.
#12
Posted 10 February 2013 - 09:53 AM
[Zones]
Lair = yes
ToI = yes
=> More variety for endgame farming.
[Buffer]
Npcbuffer = Nerf
Why don't we just remove the highest buffs and replace it by low level buffs ? Its still a good advantage for single players but forces high level clans and players to take buffers with them.
Or we devide the buffs to 3 categories: Low level buffs for 3k adena, Mid level buffs for 10k adena and some useful high level buffs for 50k adena. So you can complete your buffs if you just have a se or pp in your party.
Actually you don't care for the 3k adena in endgame because every single mob drops tons of adena.
[Skills]
Skills lvl 58+ = Would be nice to have something that encourages me to level my character further than lvl 58.
Lair = yes
ToI = yes
=> More variety for endgame farming.
[Buffer]
Npcbuffer = Nerf
Why don't we just remove the highest buffs and replace it by low level buffs ? Its still a good advantage for single players but forces high level clans and players to take buffers with them.
Or we devide the buffs to 3 categories: Low level buffs for 3k adena, Mid level buffs for 10k adena and some useful high level buffs for 50k adena. So you can complete your buffs if you just have a se or pp in your party.
Actually you don't care for the 3k adena in endgame because every single mob drops tons of adena.
[Skills]
Skills lvl 58+ = Would be nice to have something that encourages me to level my character further than lvl 58.
#13
Posted 10 February 2013 - 11:44 AM
[Zones]
Lair = yes
ToI = no
Buffer = No remove
Lair = yes
ToI = no
Buffer = No remove
#14
Posted 10 February 2013 - 03:31 PM
Lair: SI bajando el potencial de los bichos un poco.
TOI: SI bajando el potencial de los bichos un poco.
NPC/BUFFER: SI. No deberia de quitarse nunca. Para la gente que no tiene tanto tiempo como para levearse 4 buffers viene muy bien. Ya os digo que tengo vida social y no me voy a pasar 15 horas al dia al l2 leveando pjs... y supongo que como yo habra mas gente que piense igual.
DANCES/SONGS: Veo esencial subirle algo mas el tiempo de duracion, mas que nada por que el MP no es infinito y cada 2 mins es imposible tener mp. No pido que duren 20 minutos, pero 5 o 10 seria perfecto.
TOI: SI bajando el potencial de los bichos un poco.
NPC/BUFFER: SI. No deberia de quitarse nunca. Para la gente que no tiene tanto tiempo como para levearse 4 buffers viene muy bien. Ya os digo que tengo vida social y no me voy a pasar 15 horas al dia al l2 leveando pjs... y supongo que como yo habra mas gente que piense igual.
DANCES/SONGS: Veo esencial subirle algo mas el tiempo de duracion, mas que nada por que el MP no es infinito y cada 2 mins es imposible tener mp. No pido que duren 20 minutos, pero 5 o 10 seria perfecto.
#15
Posted 14 February 2013 - 09:26 AM
Please dont forget this topic i need know more players opinions
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#16
Posted 14 February 2013 - 09:57 AM
[Zones]
Lair = yes. It's nostalgic, its high level zone, quite spooky
creates perfect atmosphere for fighting and trying not to die, if u are alone.
ToI = yes. Due to CWs its good to have another high level zone, with some quest maybe.
[Buffer]
Npcbuffer = No Remove. Its good for low lvl fighting. For higher lvl u still need buffer, couse 1 hour is far not enough to run into fight zone, and spend some time here. If u hav party, u just have to invite some buffer, couse ppl wont go rebuff to city after 1h or so.
[Skills]
Skills lvl 58+ = Up 70. Couse its more interesting to play. It is more motivation to have higher lvl.
And one question from me. Does Antharas exist? It will be good to fight it sometime
What about Baium? Is iits existance questionable or not?
Lair = yes. It's nostalgic, its high level zone, quite spooky

ToI = yes. Due to CWs its good to have another high level zone, with some quest maybe.
[Buffer]
Npcbuffer = No Remove. Its good for low lvl fighting. For higher lvl u still need buffer, couse 1 hour is far not enough to run into fight zone, and spend some time here. If u hav party, u just have to invite some buffer, couse ppl wont go rebuff to city after 1h or so.
[Skills]
Skills lvl 58+ = Up 70. Couse its more interesting to play. It is more motivation to have higher lvl.
And one question from me. Does Antharas exist? It will be good to fight it sometime

What about Baium? Is iits existance questionable or not?
#17
Posted 14 February 2013 - 10:19 AM
Zones
Lair yes
TOI no
Buffer stay
skills like c1
Lair yes
TOI no
Buffer stay
skills like c1
Languages: english(poor) - spanish(exelent) - German(Good)
#18
Posted 14 February 2013 - 10:25 AM
Lair: Yes (its here so many old battles were fought)
Toi: Open it later
IMO Lair 100% need to be really hard and only for groups, but the xp/sp/drops could be incrased if this is done, it would create more partying in lair and more pvp for spots.
Cemetery/forbidden gateway: its the place you go with small group you and your friend, its good place to level and fine as it is.
High...
Lair = party
Giants: duo/party
Forbidden gateway: solo/duo
Cemetery: solo/duo
Anghel Waterfalls: solo
Blazing swamp: solo
Medium...
Death pass: solo/duo
Enchanted valley: solo
Forest of death: solo
Cruma = solo/duo
Buffer: Keep it, its fine we have some nolifers or hardcore players who have no problem to raise a buffer.
But the average player who come from work, hobbies, have girl friend, familiy to take care of, own house, car and so on everyday wont play here if the buffer is gone.
If our server had tons of active prophet, warcryer, overlord, shillen elder and elven elder I wouldnt have this problem, but we don't, it is not because we have a npc buffer, but simply because we don't have the amount of players on our server to give these support classes party when they want to play, a support char need a party...
I think we should take the talk about NPC up again in a month or so...
Right now we are seeing clan: Inquo, avengers and vietnam making parties all the time around the server but many players are still working on gear and everything and removing buffer right now would perhaps just make it to hard to
Argumet: NOOOO!!! this is bad bad bad for l2
I have seen so many weird arguments in my life is this is just so baddd
Skills:
Keep it as it is for now, I think in 2 weeks time we can take this question up again, there is no reason to make the higher levels alot stronger than those who are leveling up right now it will really unbalance the pvp, I can also see those who replay to this is 65+ in level
(or take it up before next siege could be a fun factor to adjust near this)
Server is still so new but I think it sounds fair with 65 to mage and 70 to fighters when the average player is around lvl 65 but this isn't the case yet!
Toi: Open it later
IMO Lair 100% need to be really hard and only for groups, but the xp/sp/drops could be incrased if this is done, it would create more partying in lair and more pvp for spots.
Cemetery/forbidden gateway: its the place you go with small group you and your friend, its good place to level and fine as it is.
High...
Lair = party
Giants: duo/party
Forbidden gateway: solo/duo
Cemetery: solo/duo
Anghel Waterfalls: solo
Blazing swamp: solo
Medium...
Death pass: solo/duo
Enchanted valley: solo
Forest of death: solo
Cruma = solo/duo
Buffer: Keep it, its fine we have some nolifers or hardcore players who have no problem to raise a buffer.
But the average player who come from work, hobbies, have girl friend, familiy to take care of, own house, car and so on everyday wont play here if the buffer is gone.
If our server had tons of active prophet, warcryer, overlord, shillen elder and elven elder I wouldnt have this problem, but we don't, it is not because we have a npc buffer, but simply because we don't have the amount of players on our server to give these support classes party when they want to play, a support char need a party...
I think we should take the talk about NPC up again in a month or so...

Argumet: NOOOO!!! this is bad bad bad for l2

Skills:
Keep it as it is for now, I think in 2 weeks time we can take this question up again, there is no reason to make the higher levels alot stronger than those who are leveling up right now it will really unbalance the pvp, I can also see those who replay to this is 65+ in level

Server is still so new but I think it sounds fair with 65 to mage and 70 to fighters when the average player is around lvl 65 but this isn't the case yet!
#19
Posted 14 February 2013 - 10:35 AM
I see , luke you allways do very good argument, what about lvl 58 + skills ?
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#20
Posted 14 February 2013 - 10:55 AM
QUOTE (Lineage2C1-Staff @ Feb 14 2013, 11:35 AM) <{POST_SNAPBACK}>
I see , luke you allways do very good argument, what about lvl 58 + skills ?
Thank you
I added it to my post

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