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#21 smeli

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Posted 25 June 2013 - 06:55 PM

QUOTE (ricotero @ Jun 25 2013, 04:51 PM) <{POST_SNAPBACK}>
It's a little tough to have to watch out for what you pick up, slows you down a lot. I still think that if I buy a pot and use it I don't want to have it's effects erased by some herb that lasts only 2 min.
Herbs help with the downtime and all but this isn't pretty cool =(



solution change mana herb to health herb smile.gif
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#22 Raijin

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Posted 25 June 2013 - 11:32 PM

Yes please change this thing.. Everytime I use a greater swift potion, I pick up an atk speed herb sleep.gif
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#23 Silver

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Posted 26 June 2013 - 07:02 AM

QUOTE (smeli @ Jun 25 2013, 10:55 PM) <{POST_SNAPBACK}>
solution change mana herb to health herb smile.gif

No, Smeli, he was talking about completely different thing =( please leave mana potions at least how they are now...

Different idea - why don`t add fixed numbers of mp recovery from herb? That might be a solution. For example, let the simple mana herb recovers 300-400 MP, greater - about 600-700, and superior - 1000-1200. That should work fine, imho.
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#24 Silver

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Posted 26 June 2013 - 07:09 AM

QUOTE (smeli @ Jun 25 2013, 10:55 PM) <{POST_SNAPBACK}>
solution change mana herb to health herb smile.gif

No, Smeli, he was talking about completely different thing =( please leave mana potions at least how they are now...

Different idea - why don`t add fixed numbers of mp recovery from herb? That might be a solution. For example, let the simple mana herb recovers 300-400 MP, greater - about 600-700, and superior - 1000-1200. That should work fine, imho.
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#25 smeli

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Posted 26 June 2013 - 08:01 AM

QUOTE (Raijin @ Jun 25 2013, 11:32 PM) <{POST_SNAPBACK}>
Yes please change this thing.. Everytime I use a greater swift potion, I pick up an atk speed herb sleep.gif


solution is to remove unwanted herbs from client

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#26 smeli

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Posted 26 June 2013 - 08:02 AM

QUOTE (Raijin @ Jun 25 2013, 11:32 PM) <{POST_SNAPBACK}>
Yes please change this thing.. Everytime I use a greater swift potion, I pick up an atk speed herb sleep.gif


solution is to remove unwanted herbs from client
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#27 ricotero

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Posted 26 June 2013 - 04:26 PM

Is it not possible to make herbs not replace buffs or potions? At least of even level. Or make it so that when the herb effects dissapear you still have the potion/buff you used to have?
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#28 smeli

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Posted 27 June 2013 - 07:49 AM

QUOTE (Silver @ Jun 26 2013, 07:09 AM) <{POST_SNAPBACK}>
Different idea - why don`t add fixed numbers of mp recovery from herb? That might be a solution. For example, let the simple mana herb recovers 300-400 MP, greater - about 600-700, and superior - 1000-1200. That should work fine, imho.


good idea smile.gif

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#29 smeli

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Posted 27 June 2013 - 07:49 AM

QUOTE (ricotero @ Jun 26 2013, 04:26 PM) <{POST_SNAPBACK}>
Is it not possible to make herbs not replace buffs or potions? At least of even level. Or make it so that when the herb effects dissapear you still have the potion/buff you used to have?



remove unvanted herbs form client

---

possible, not possible - no matter
cause no programers working on c1 now
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#30 smeli

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Posted 27 June 2013 - 11:36 AM

recently I had tried modify skill for mp herbs
seems it works
waiting reply from admin
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#31 Silver

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Posted 04 July 2013 - 03:14 PM

Mana herbs became even worse now, than before.

Now they restores almost no MP at all, regardless of how many MP you had.
Simple herbs restores about 80-90 MP per one. Greater - about 190. It`s horrible. One cast at lvl 35 costs 30 MP. Mobs drop mana herbs very rarely, about 1 herb for 20-30 mobs or so.

Don`t you (Smeli, admin) read my post, where i recommended points of MP to restore per herb? )) Now these herbs are totally useless.
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#32 Lineage2C1-Staff

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Posted 04 July 2013 - 03:22 PM

QUOTE (Silver @ Jul 4 2013, 05:14 PM) <{POST_SNAPBACK}>
Mana herbs became even worse now, than before.

Now they restores almost no MP at all, regardless of how many MP you had.
Simple herbs restores about 80-90 MP per one. Greater - about 190. It`s horrible. One cast at lvl 35 costs 30 MP. Mobs drop mana herbs very rarely, about 1 herb for 20-30 mobs or so.

Don`t you (Smeli, admin) read my post, where i recommended points of MP to restore per herb? )) Now these herbs are totally useless.



lol you telling me that now Mana herbs restore less ?

if that the chase . is bad and will be fixed. thanks
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#33 Silver

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Posted 04 July 2013 - 05:06 PM

QUOTE (Lineage2C1-Staff @ Jul 4 2013, 07:22 PM) <{POST_SNAPBACK}>
lol you telling me that now Mana herbs restore less ?

Exactly.

QUOTE (Lineage2C1-Staff @ Jul 4 2013, 07:22 PM) <{POST_SNAPBACK}>
if that the chase . is bad and will be fixed. thanks

Thanks in advance!
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#34 zebra

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Posted 19 September 2013 - 01:59 PM

solved problem
del.
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