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GM Buff in Events


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#1 Abuya

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Posted 02 April 2015 - 12:22 PM

Hi...

 

Just a simple suggestion here for a small improvement.

 

During events like "Treasure Hunts" (in Heine yesterday), I think GM should consider making AoE-buff if they want to give buff to players.

 

Bcos it will take time when there are many participants, make party, buff, and invite next player.

 

(I guess AoE buff can be done; that was how the when I played in SEA server years ago. Players just have to group around the GM.)

 

Thanks.

 

 


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#2 javalin

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Posted 02 April 2015 - 05:50 PM

Events?? I never new there were GM event in this server? When are they? When? How can I know?


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#3 -Ordure-

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Posted 03 April 2015 - 06:28 AM

that not a event for me ...  just spawn random high lvl mob in hein .... 0 reward for me.

 

mb its time to make real event ? letter event ? nectar collect ? rabbit hunt ? easter event , yoshi enchant event... and many i dont remember ...


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#4 Abuya

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Posted 03 April 2015 - 12:55 PM

Events?? I never new there were GM event in this server? When are they? When? How can I know?


There was an announcement... and I happened to be in Heine that time...btw since i am new here i didn't know if there had been any events before...
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#5 Abuya

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Posted 03 April 2015 - 12:59 PM

that not a event for me ...  just spawn random high lvl mob in hein .... 0 reward for me.
 
mb its time to make real event ? letter event ? nectar collect ? rabbit hunt ? easter event , yoshi enchant event... and many i dont remember ...



So you didn't joined the treasure hunt before that? I got some token... pvp i think... don't even know yet what is it for.. :)
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#6 IWearThongs

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Posted 03 April 2015 - 01:35 PM

check with the helper in every village (npc, usually in temples)


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#7 Lineage2C1-Staff

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Posted 08 April 2015 - 10:23 PM

i understand what he means . yes i can make aoe or better full npc buffer to help players in some events

 

To ordure:

 

i had announce target event if dont like dont go :)

 

events its something aditional of game i do to interact with players and exit from routine


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