-Forum updated
-European server launched
-Asia server launched
-Geodata fixed now we use profesional Geodata [Thanks koner and gmcrystal]
-Fixed SP problem
-Premium fixed
-Added WTFast to trusted list
-Fixed NPC helper. now he will not mistake event buffs with normal ones
-Increased drop chance of quest : coin of magic [Thanks koner]
*We still look about how increase quest drop rate of all important quests..
-Balance dll hooked
-Webpage for Asia server done: http://58.221.60.137/index.php?op=info
*To play at Asia C3 you need create account from that link , and launch l2 from "system_cn"
24-01-2015
-Premium definetly fixed.
-Raid boss drop normalliced
-Spoil definetly fixed.
-Balance system tuned
-Problem with gm: divider and character overhit . solved
To do list
-Edit some details at client
-Request aproval of domain lineage2c3.com to china
-Increase Quest items drop rate of important quests. to help economy
-Enable Arena battle games system
Urgent
-Replace env.int for original one becuase glow effect is not retail.
-Remove html from X
-Remove hero RIFT
-Enable Valentine event.
-Solve critical error when entering RIFT
-Update AI
-Tell players what hapened
-env.int retail - null
-chat log option
-irc mod make it more clean
-remove 3º class from client
-remove olympiad msg
-change updater
-Balanced weak class of game. http://lineage2-clas...=2002#entry9592
My job list
-Quest drop rates. = done
-Ch = done
-Queen Ant fix: = done
if( attacker.level > myself.sm.level + 8 && myself::GetAbnormalLevel( attacker, myself::Skill_GetAbnormalType( 1155841 ) ) == -1 ) { myself::AddUseSkillDesire( attacker, 1155841, 0, 1, 1000000 ); myself::RemoveAttackDesire( attacker.id ); } myself::InstantTeleport( myself.sm, -24610, 181594, -5720 ); //NA myself::InstantTeleportInMyTerritory( int x, int y, int z, int range ); //attack code myself::AddAttackDesire( attacker, 1, 1.000000 * damage / ( myself.sm.level + 7 ) * 20000 ); // EventHandler TIMER_FIRED_EX( timer_id ) { if( timer_id == 1001 ) { // Import this edge if( myself::InMyTerritory( myself.sm ) == 0 && gg::Rand( 2 ) < 1 && myself.p_state != 3 ) { myself::InstantTeleport( myself.sm, myself.start_x, myself.start_y, myself.start_z ); myself::RemoveAllAttackDesire(); } // if( gg::Rand( 5 ) < 1 ) { myself::RandomizeAttackDesire(); } myself::AddTimerEx( 1001, 60 * 1000 ); } } //import entire code EventHandler ATTACKED( attacker, damage ) { if( attacker.yongma_type == 1 && myself::GetAbnormalLevel( attacker, myself::Skill_GetAbnormalType( 1090049 ) ) <= 0 ) { if( myself::Skill_GetConsumeMP( 1090049 ) < myself.sm.mp && myself::Skill_GetConsumeHP( 1090049 ) < myself.sm.hp && myself::Skill_InReuseDelay( 1090049 ) == 0 ) { myself::AddUseSkillDesire( attacker, 1090049, 0, 1, 1000000 ); } } if( attacker.level > myself.sm.level + 8 && myself::GetAbnormalLevel( attacker, myself::Skill_GetAbnormalType( 1155841 ) ) == -1 ) { myself::AddUseSkillDesire( attacker, 1155841, 0, 1, 1000000 ); myself::RemoveAttackDesire( attacker.id ); } if( attacker.level <= myself.sm.level + 8 ) { if( attacker.is_pc != 0 || myself::IsInCategory( 11, attacker.npc_class_id ) ) { if( damage == 0 ) { damage = 1; } myself::AddAttackDesire( attacker, 1, 1.000000 * damage / ( myself.sm.level + 7 ) * 20000 ); } } if( myself::GetPathfindFailCount() > 10 ) { if( myself::IsNullCreature( myself.top_desire_target ) == 1 ) { } else if( myself::DistFromMe( myself.top_desire_target ) < 1000 ) { myself::InstantTeleport( myself.sm, myself::FloatToInt( myself.top_desire_target.x ), myself::FloatToInt( myself.top_desire_target.y ), myself::FloatToInt( myself.top_desire_target.z ) ); } else { myself::RemoveAllAttackDesire(); if( attacker.is_pc != 0 || myself::IsInCategory( 11, attacker.npc_class_id ) ) { if( damage == 0 ) { damage = 1; } myself::AddAttackDesire( attacker, 1, 1.000000 * damage / ( myself.sm.level + 7 ) * 20000 ); } myself::InstantTeleport( myself.sm, myself::FloatToInt( attacker.x ), myself::FloatToInt( attacker.y ), myself::FloatToInt( attacker.z ) ); } } if( myself.sm.in_peacezone != 0 ) { myself::InstantTeleport( myself.sm, myself.start_x, myself.start_y, myself.start_z ); myself::RemoveAllAttackDesire(); } }-Might mortal SA = not in c3 Fake report -azi
-Update final client. = done
-Fix soul cristal stage 10 with raid boss. = fake report ?
-Raidboss drop. = not decided
-Siege territory for teleport = pending Thanks femalemage
-movement speed c3 like. =
* Report by aremic and some comments in 2006 ncsoft boards were they say mages had increased speed than warriors:
* Human mage at C3 555 Base C1: 121
* Human mage at C3 560 Base C4: 121
* PC_PARAMETER = Equalls ...
Fake report cost me many time : ) -aremic
-jappanese tag リネージュ2 クラッシック
-Indonesia tag L2 klasik
-increase rate of quest : whisper of dream = done
-Increase rate of quest : Legacy of insolence = done
-vicious stance on archers: http://boards.lineag...ad.php?t=140753
-Advertisement wave = process...
-Multi region server = not posible
-CP = fake report
-Mages casting range = from c3 to interlude = 900 = fake report conflict
-Song of hunter c3 = pending... ( increment actual critical chance not base critical chance. from 300 to 600 = 100%)
-Dance of Fire c3 = pending ... (From 35% to 50 % )
-Remove Unwanted C4 pets ... (cursed man)Thanks : mage
-Remove C4 skill from servitors (queen cat buff etc...) = done
-Change manor manager rates to more low ones [crop_manufacture] = done
npc : chamberlain . dialog : manage a manor / edit cropp setup / edit sales /
crop purchase
Next buy
Next buy limit
Next price : here we set price of crop when more hight more mats , maximum price allowned must be decreased by 80%
Next reward = here we specify target material as reward can be 1 or 2
manor.htm :
<a action="bypass manor_menu_select?ask=8&state=-1&time=0">Edit Crop Setup</a>
ai:
else if( ask == 8 )
{
myself::ShowCropSetting( talker, state );
}
manor script
crop_list={{blue_coda;blue_coda_seed_2;mature_blue_coda;19;4199;4666};
The 3rd number is buy limit
Second number is sale limit
First number is the player level needed
-Check raid boss defense stats = done
-See retail events = done
REQUESTS:
-Increase drop of quest items :
Kail's Magic Coin - wishing potion - fates-whisper = done
Legacy of Insolence - Giant cave exploration part 2 = done
Stolen Dignity = done
-Sucess of curses = done
-Slow skill = done
-battle games a better reward = done
-Increase Focus energy skills = done
-NPC who changes soul crystal 9 to 10 : zaken , lilith , anakim , baium. now can be killed with curretn population
-Clan hall clean up old ones taken
//auction_open
//ssq cyclemode manual 1 //ssq event_period 2015/03/23 to 2015/03/30 //ssq seal_period 2015/03/30 to 2015/04/06 //ssq cyclemode default 0 //ssq cyclemode manual 0 //ssq cyclemode default 2