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Wrong rates


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#1 Calazani

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Posted 29 November 2013 - 02:31 PM

Primeiramente venho agradecer por manter um servidor de C1 online nos dias de hoje. Agora vem minhas dúvidas: Qual é a lógica de colocar o uso de shoulshot apenas para armas que custam mais de 60k? Isso é ruim para o player novo, desanima jogar assim.
Outra coisa: Nas informações do server diz que a rate das quests são 4x para as que podem fazer mais de uma vez, a quest Collect Spores por exemplo daria 2k de recompensa, como é 4x teria que dar 8k de adena como recompensa, mas continua normal, dá 2k do mesmo jeito. As rates estão erradas.

Translated by google translator:

First come thank you for maintaining a server-C1 online today. Now comes my questions: What is the logic of putting the use of shoulshot only to weapons that cost more than 60k? This is bad for the new player, discourages playing well.
Another thing: In the server information says that the rate of quests are 4x for those that can do more than once, the quest Collect Spores eg give 2k reward, as is 4x would have to give 8k adena as a reward, but continues Normal gives 2k anyway. The rates are wrong.
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#2 Saccharine

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Posted 29 November 2013 - 03:33 PM

QUOTE
Quest rates
Drop rate 3x - Adena 3x - Exp One time quest 8x - Exp repeatable 4x - sp x2


The 4x quest rate you are quoting is only xp gained from quests. It should be 3x adena reward.

But yes!!! I spent at least 10 hours in game at low level with crap gear doing that stupid spore quest for 2k at a time, when it should have been 6k per run. This is pretty broken for newbies trying to grind at lower level for new gear. Can the adena rewards for quest turn in be looked at please?

Thanks GM
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Saccharine - lv40 Silver Ranger.
Tasty - lv12 Dorf, of some sort.
Tasteless - lv12 future Shilien Elder.

18/02

#3 Calazani

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Posted 29 November 2013 - 06:15 PM

Sorry my mistake, the wrong rate, should give at least 6k adena instead of 2k, I got excited thinking it would give the server to level up more quest than grind but it seems that is pretty much just grind. If you change the rate of all quests to what has been proposed will get much better.
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#4 GM Crystal

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Posted 30 November 2013 - 09:07 PM

QUOTE (Calazani @ Nov 29 2013, 01:15 PM) <{POST_SNAPBACK}>
Sorry my mistake, the wrong rate, should give at least 6k adena instead of 2k, I got excited thinking it would give the server to level up more quest than grind but it seems that is pretty much just grind. If you change the rate of all quests to what has been proposed will get much better.

I have checked the Spore quest and it is indeed only giving 2000 adena so it is not correct; I have tested many others and they seem fine.
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#5 Saccharine

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Posted 01 December 2013 - 06:13 AM

QUOTE (GM Crystal @ Nov 30 2013, 09:07 PM) <{POST_SNAPBACK}>
I have checked the Spore quest and it is indeed only giving 2000 adena so it is not correct; I have tested many others and they seem fine.


I haven't had the chance to test very many quest so far, but it seems like the indefinite gathering quests (i.e. Bone Collector in Gludio, Oel Mahum badges, basically any quest where you aren't only hunting for x number of quest items) are working at 3x adena rates as intended, but other quests with basic adena rewards are still retail. This includes spore quest in Elf village, as well as the one with Alshupes (I think?) to collect spider legs, and some others I have come across as well.

Basically, infinite quest item turn in = working.

x number of quest item maximum = broken.

Just in case you needed more clarification GM.
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Saccharine - lv40 Silver Ranger.
Tasty - lv12 Dorf, of some sort.
Tasteless - lv12 future Shilien Elder.

18/02




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