Script part almost Done
Rates Exp X2 SP X2
Rates Adena X2
Rates Drop X3
Rates Spoil X5 Max rate 80%
#Herbs event
#Medals event and the rest of Official ones
* To make a more friendly drop I can multiply X2 maximun ammount of basic materials only on basic drop. (Not on spoil)
{{{[stem];1;1;75} Change to {{{[stem];1;2;75} (This only apply to materials as Iron ore , Bone , Animal skin etc )
Quest Rates:
//quest item drop rate 3x
//adena reward 3x one time quests
//adena reward 3x repeated quests
//exp reward One time quest = 8 Repeated = 4
//sp reward 2x
//adena reward 2x repeated Wishing Potion Quest
//coin reward 2x repeated Magic Coin Quest
# To Taunt.
I readed your mail , about Pet soulshots , summon soulshots to start C1 retail do not have Summon & Pet shots.
Autosoulshots do not depend of client , depend of server. even we use C3 client you must enable Player , Pet , Summon soulshots with custom metods.
Enable Player autosoulshot: Remove 1 soulshot to Turn on, Remove other to Turn off
Summon Soulshots use: Get Beast soulshots . keep on your inventory , your summon will autouse them.
Pets soulshots use: Get Pet weapon , equip it to him, Get soulshots No grade, your pet will autouse them.
We thinked many times about C3 - Interlude clients
Only advantages we found:
1 Geodata.
2 More skill bar slots
3 Posible set a Craft Store , or use C3 craf system (not tested)
4 Msn , friends chat , a fews interface details more.
5 Less criticals maybe ?
Disadvantages.
1 All smeli adds included New quests , Raidboss drop , and so on will be loosed on client. unless he parse his added items to C3 - Interlude
2 Client size increase.
3 PC requirements increase.
4 65% of people do not know what is client and server size so they will not fell like playing C1
C3 client with C1 like
http://img.overpic.n...vv3t6l9szw2.jpg