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[Balance] Paladin, Temple knight, Summoners


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#1 Lineage2C1-Staff

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Posted 04 February 2013 - 08:09 PM

I was Out of game last days i was working on balance. and give a life to insufficient C1 classes

General
-Shield based classes now will resist better the arrows
-Daggers class now can dodge arrows
-General balance fixed C1 random system
-Cancel now will have a sucess chance

Paladin - Temple knight
Are now usefull they resist very well archers.
-Shield fortress . nice skill to increase shield Rate
-Final fortress . more defend when HP is low
-Guard Stance [Only temple knight]

*I think Dark warriors should focus in offensive i can't give anti archers skills to all heavys class

Summoners
-New Pet
-New skills
-Theca leather set +15% casting speed [ready]
-soulshot and spiritshot (beast soulshot that can are used directly from player inventory and must be pursached at premium leather smith "rare soulshots"
*Since i didnt saw any summoner i think time to improve.

Gladiators
Added new skills:
Duelist spirit , Focus sonik lvl 5 And Final Frenzy

Warlord - Destroyer
New skills
Added Focus (only to them)
Some pasives else

Warcry - Overlord

(only for warcry)
-soul guard
-chant of revenge

(only for overlord)
-heart of paagrio
-speed of paagrio
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#2 Lineage2C1-Staff

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Posted 04 February 2013 - 11:37 PM

foreveralone.png i dont see many interest. players aware im adding shits to game?, im know what im doing if somethink bad easily i change back.
Last edit i do then

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#3 soulhunter

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Posted 05 February 2013 - 12:32 AM

QUOTE (Lineage2C1-Staff @ Feb 4 2013, 11:37 PM) <{POST_SNAPBACK}>
foreveralone.png i dont see many interest. players aware im adding shits to game?, im know what im doing if somethink bad easily i change back.
Last edit i do then



mira la verdad estaria bueno q editarias cosas... pere q sean balaceadas.. nosea q por balancear a unos pj otros queden desbalanceados.....

pd: me cuesta horrores matar a alguien q no sea mago con mi dagger...



mandame pm ingame a criticalhit..... tengo info para la donacion de argentina
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#4 Charlie

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Posted 05 February 2013 - 03:12 AM

I Want to know exactly how daggers are working in this server huh.gif
If Daggers are TOO WEAK in Lineage2C1.com please let me know laugh.gif
======================

Hola, soy nuevo.
Vengo usando daggers desde hace un buen tiempo, he leído que no hacen gran daño en PvP (generalizando)
¿ Es eso cierto?

Si está así y no va a cambiar. Perfecto.
Pero quiero saberlo POR FAVOR!. Así elijo otra clase para jugar rolleyes.gif

Gracias.
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#5 Zmrok

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Posted 05 February 2013 - 03:59 AM

Lineage2C1-Staff, just add 58+ and C2 skills.
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#6 Lineage2C1-Staff

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Posted 05 February 2013 - 09:42 AM

QUOTE (Zmrok @ Feb 5 2013, 04:59 AM) <{POST_SNAPBACK}>
Lineage2C1-Staff, just add 58+ and C2 skills.

Thats could ruin the game thats why i told that im know what i do.
example: mortal blow + vicious stance (C2 skill) = 1300 - 3000 Hp hits
its just a example before add c2 skills i need think much. and will be much work. i think ill never do that.

About 58+ C1 skills. its posible

QUOTE (soulhunter @ Feb 5 2013, 01:32 AM) <{POST_SNAPBACK}>
pd: me cuesta horrores matar a alguien q no sea mago con mi dagger...

You good palyer but i think the fail isnt in the dagger and is you maybe.

QUOTE (Charlie @ Feb 5 2013, 04:12 AM) <{POST_SNAPBACK}>
I Want to know exactly how daggers are working in this server huh.gif
If Daggers are TOO WEAK in Lineage2C1.com please let me know laugh.gif

Players are very susceptible.
Dagger: Reuse of mortal blows increased. Mana cost of Mortal blows increased.
*For other part I edited a little mana cost to lvl 20 - 45 mana cost will be relatively normal, is when you hight level when mortal blow cost much MP. because that skill in our C1 have hight sucess rate and Good DMG.

Dagger here its more like a assasing if you pro player i tell that will not have problems
PVP rank (check what , and ijoputa)
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#7 PurpleSwaN

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Posted 05 February 2013 - 10:08 AM

simply dont make any other dagger except th,mp consumption is +100% wich make it imposible for pw/aw to use any other skill than deadly blow/backstab/mortal blow,backstab at 58lvl cost 200mp deadly blow cost 150....so calculate what happens after 1v1............
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#8 PurpleSwaN

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Posted 05 February 2013 - 10:59 AM

QUOTE (Lineage2C1-Staff @ Feb 4 2013, 09:09 PM) <{POST_SNAPBACK}>
I was Out of game last days i was working on balance. and give a life to insufficient C1 classes

Paladin - Temple knight
Are now usefull they resist very well archers.
-Shield fortress . nice skill to increase shield Rate
-Final fortress . more defend when HP is low
-Guard Stance [Only temple knight]
-Elemental Heal *this skill cast a little more fast
-Holy blesing *this skill cast a little more fast

Summoners
-New Pet
-New skills
-Transfer paint improved
-Theca leather set +15% casting speed [Not ready] * this going to be usefull to all magic class that support light


*Since i didnt saw any summoner i think time to improve.

Dark avenger - Shillen knight [Gonna have increase of Offensive skills , and attacks]

-Freezing stricke *This skill cast a little more fast
-Life leech *This skill cast much more fast

-Life drain *This skill cast a little more fast


*As far i improved warriors of light i think they gonna have improve as well
*I think Dark warriors should focus in offensive i can't give anti archers skills to all heavys class

Gladiators
Added new skills:
Duelist spirit And Final Frenzy

Mages
-Cancel Fixed
-Silence Fixed
-Acumen now give 10% casting speed instead of only 5%



what are the new skills on summoners?

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#9 Charlie

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Posted 05 February 2013 - 07:09 PM

QUOTE (PurpleSwaN @ Feb 5 2013, 10:08 AM) <{POST_SNAPBACK}>
mp consumption is +100% wich make it imposible for pw/aw to use any other skill than deadly blow/backstab/mortal blow,backstab at 58 lvl cost 200mp deadly blow cost 150....so calculate what happens after 1v1...


ADM is that True? I want to play with my PW
If MP consumption is that much, well... I'll be playing with DA tongue.gif

Cheers. cool.gif
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#10 PurpleSwaN

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Posted 07 February 2013 - 01:38 PM

k,i made an elemental summoner and i have to say certain things,1st problem xp,i dont thing anyone will consider playing this class(include me)if i have -30%xp while summon is active,it takes xp because in official server it has advantage to other classes,this dont happen here so i think you should remove the -30%xp penalty,2ND problem: buffs,for example elemental summoner has haste/shield/magic barrier/emp buffs,i checked how he kills with prophet buffs
(might,shield,focus,death whisper,bers spirit,guidance)and is kinda good,but with self buffs it just sucks,sollutions:1 solution is to give to the summoners:(servitor haste,shield,focus,death whisper),2nd:solution when pet summoned has same buffs with its summoner,3d solution make possible to buff your pet with npc buffer,3d solution not good bcuz pet needs to resummon every 20-30mins,i think best choise is 2nd solution,anyone interested or having ideas about this,post here,thnx
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#11 ramze

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Posted 07 February 2013 - 02:00 PM

omg, sometimes it seems to remove npc buffer would be best for all biggrin.gif
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#12 PurpleSwaN

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Posted 07 February 2013 - 02:01 PM

it wouldnt because it just forces you to level up prophet wich is just anoying;D
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#13 MrLuke

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Posted 07 February 2013 - 02:05 PM

QUOTE (ramze @ Feb 7 2013, 03:00 PM) <{POST_SNAPBACK}>
omg, sometimes it seems to remove npc buffer would be best for all biggrin.gif


-1 I like that we have abit of help, since we arent 600-700 players but only 150-200+
Everyone would need a box if no NPC buffer and this isn't something I want, I like to focus on playing the character that I have...
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#14 Lineage2C1-Staff

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Posted 07 February 2013 - 02:21 PM

QUOTE (PurpleSwaN @ Feb 7 2013, 02:38 PM) <{POST_SNAPBACK}>
k,i made an elemental summoner and i have to say certain things,1st problem xp,i dont thing anyone will consider playing this class(include me)if i have -30%xp while summon is active


Mhh think that if know you can farm almost unlimited time , infinite heals to your summon and infinite mana. summoner farmer should have ligh armor and weapon (if im wrong tell me)

so its like 1 light warrior + other warrior + heals + buffs + mana recharger.
As i know a summoner can lvl up more fast than actually a mague do.

About Buffs, if i give such buffs to summons that could imba

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#15 MrLuke

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Posted 07 February 2013 - 02:25 PM

My conclusion after playing a dagger for a while.

Silver Ranger beats treasure hunter
Dark Avenger beats treasure hunter
Sorcerer beats treasure hunter.
Spell howler bearts treasure hunter.

Treasure hunter beats dwarf
Treasure hunter beats prophet
Treasure hunter beats Elven elder

A dagger dosn't have viviours stance in c1.
Our skills have on this server incrased 12 seconds reuse time.
Meaning dash have not much point if you are fighting a silver ranger, the archer will just run away and you have no skills after using 1 dash to catch up and using a bow as dagger vs a archer is just stupid...
A sorcerer can shot their skills over and over again constantly and when I have used my deadly blow one time I can stand and wait for 12 seconds before its ready again, do you think im alive? Nope...

Really i'm starting to feel abit like PurpleSwan who tried to explain this to admin, cause this is complety horribel!



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#16 Lineage2C1-Staff

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Posted 07 February 2013 - 02:35 PM

QUOTE (MrLuke @ Feb 7 2013, 03:25 PM) <{POST_SNAPBACK}>
My conclusion after playing a dagger for a while.

Silver Ranger beats treasure hunter *If you surprise him in closed site Not. if you swicht to bow and get sucess stun = he death
Dark Avenger beats treasure hunter *hamstring = your death ,if not hamstring done you can pow him change ur tactic

Sorcerer beats treasure hunter. *I dont believe
Spell howler bearts treasure hunter. *Really i dont believe


-Backstabd Never have reuse merfed so you can use backstab much more times
-The rest reuse is only +10 seconds
-UN-fixed vicious stance = 3000 - 1500 mortal blows here
-Purpleswan just talk about MP thats is now more normal
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#17 MrLuke

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Posted 07 February 2013 - 02:48 PM

QUOTE (Lineage2C1-Staff @ Feb 7 2013, 03:35 PM) <{POST_SNAPBACK}>
-Backstabd Never have reuse merfed so you can use backstab much more times
-The rest reuse is only +10 seconds
-UN-fixed vicious stance = 3000 - 1500 mortal blows here
-Purpleswan just talk about MP thats is now more normal


Well as I wrote a silver ranger is way faster and the point of dash is to give us a chance to keep up, but the reuse time is to long if he gets a away after the first dash, dash is simply to slow to reload and our range with a bow is not as long...

10 seconds is alot mate... Its a verrrryyy long time, try see how much you can do in 10 seconds in l2 with a mage, a mage kills you with 3-4 hits max.

I would just advice you to lower the reuse time of dash and blows to abit more close to retail.

But its up to you I can only try convince you how I feel when i'm playing.
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#18 PurpleSwaN

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Posted 07 February 2013 - 02:55 PM

1st,i have prophet that means even if you dont do anything about summon buffs its ok for me;Dbut noone else will consider make summoner while he has to make prophet and spend lot more time to xp because -30%xp,i created a summoner just for fun,i keep play my dagger so its up to you,i just tell you that because i got bored with elemental summoner -30% just made me try xp at least 40-50 as a mage cuz its faster that way from both sides(luck of buffs,-30%xp)
and btw i keep telling you stop trying make the server balanced in 1v1pvp because will never happen,check what luke says,what if elem summoner is imba or dagger is imba,some class are weak against some,and some are strong against some,i understand some things must be bit a little balanced like archer cant and should'nt be able to kill 1hit a mage,thing is(mages should'NT buff with berserker spirit)then i assure you its not 1 critical,i think daggers should change to normal(at least mp consumption)and consider summoner changes(because even if you change or not the buff thing,i can still get a prophet to buff me),thnx
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#19 PurpleSwaN

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Posted 07 February 2013 - 02:58 PM

Backstab reuse is nerfed,i dont know if you changed mp on daggers but is still too much
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#20 MrLuke

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Posted 07 February 2013 - 03:55 PM

I dont wish to sound negative cause i freaking love this server and the job you have done with it =)
I'm just trying to explain the view of my gaming and how you could make it even more balanced (from my view).

And again this is up to you, you are the head in this server and we are playing here cause you made it possible and created a good c1 server, dont ever think anything else.


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