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Drop rates


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#1 IWearThongs

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Posted 05 March 2015 - 09:29 PM

I noticed that i never get any more drops than 1 if it for example says 1~5, also i'm losing money with necro on red mobs, which i am three shoting. Examples of higher level mobs having zero drops are plentiful. I still have no idea how with these cirmcumstances, top lvl players are able to afford buying materials for ridiculous prices (cokes, steel, cl,... even sold for 100k/piece).

 

I would like an explanation :)

tnx


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#2 Funstick

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Posted 12 March 2015 - 07:32 AM

Hello, I was wondering why I always get only 1 of each drop when in mob drop info (x)item is supposed to have a drop amount of (1-5). After a while of playing here i started to believe that the numbers in mob info box are just false and didnt search it further.

 

But yesterday a joined a party with another spoiler and he was actually getting 3-5 spoils of each item. How is that possible? Have i been missing something from the start?


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#3 javalin

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Posted 12 March 2015 - 05:09 PM

For sure that spoiler is a VIP, he should have payed the 5 euros for 1 month increase in drop/spoil rates.

 

But for sure some spoils amount are bugged (or the GM set it to max 1 of each). I remember, while I played in retail, the eyes outside dion spoiled more than 1 animal bone, and the porta in cruma tower spoiled more than 1 cord 100% of times! And that is with spoil amount 1x of course...


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#4 PorkNails

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Posted 13 March 2015 - 01:42 AM

I was just now killing mobs outside Dwarven Village and i never get more then 1 item per spoil. Even when it says Animal Skin 1-5 80%.


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#5 Thu Quyên

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Posted 14 March 2015 - 06:17 AM

same

 

I noticed that i never get any more drops than 1 if it for example says 1~5, also i'm losing money with necro on red mobs, which i am three shoting. Examples of higher level mobs having zero drops are plentiful. I still have no idea how with these cirmcumstances, top lvl players are able to afford buying materials for ridiculous prices (cokes, steel, cl,... even sold for 100k/piece).

 

I would like an explanation :)

tnx


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#6 hovercraft

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Posted 19 March 2015 - 03:45 PM

So, any explanation?


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#7 Lineage2C1-Staff

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Posted 19 March 2015 - 05:13 PM

question itself is ?


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#8 PorkNails

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Posted 23 March 2015 - 02:05 AM

Turns out this is the premium system of the server. If you pay you get regular drops, if you dont pay you get reduced drops.


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#9 Lineage2C1-Staff

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Posted 23 March 2015 - 02:11 AM

dont understand why you say that , drop rates are x4 ...

 

btw dont trust on ingame drop - spoil info is not accurated just orientative. Dont like ? you are free to unistall mod with "game mods" application

 

this is accurated: http://www.lineage2-...ic.net/la2info/


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#10 PorkNails

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Posted 23 March 2015 - 10:09 AM

The rate of drop is indeed the correct one. The amount of drops though is locked. So when it says that has an 80% chance to drop 1-5 animal bones, in this server means if you are not premium, will only drop 1 animal bone, regardless of the amount it should be.


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#11 javalin

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Posted 23 March 2015 - 10:59 AM

Like I said...all good with drop rates...its the spoil amount that is not correct. spoil amount NOT spoil rate :)

 

But for sure some spoils amount are bugged (or the GM set it to max 1 of each)


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#12 javalin

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Posted 15 April 2015 - 11:27 AM

Why don't you increase the spoil amounts do 4x? At least for the mats it would be great, even if you decrease the spoil chance...


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#13 Abuya

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Posted 15 April 2015 - 12:11 PM

Yup... the amount (or quantity of drops or spoil for mats) you can get from one mobs usually >>> 1 only; but you can still get more than 1 type of items, still each quantity 1pc. On rare occasion you can get qty=2pcs.

 

I am not sure how this server count the rate, but i think current situation doesn't reflect "Rates 4*4*6*4". Correct me if I am wrong.


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