get system , and l2endec place in a folder C:/test
go to cmd write:
cd..
cd..
cd test
l2encdec.exe -d weapongrp.txt
-you should have a file called dec-weapongrp.txt edit textures properties respect ID and name the rest you can change with no problem
l2encdec.exe -e 411 dec-weapongrp.txt
-you encript again dec-weapongrp.txt delete original weapongpr , and change name of dec-weapongrp.txt without dec-
item_begin object_id=82 object_name=[god's_blade] body_part={rhand} animation=1 drop_type=1 drop_anim_type=1 drop_radius=7.3 drop_height=10 projectile=[none] curvature=1000 drop_mesh={[LineageWeapons.gods_blade_m00_wp]} drop_texture={[LineageWeaponsTex.gods_blade_t00_wp]} icon={[icon.weapon_berserker_blade_i00]} mesh={[LineageWeapons.gods_blade_m00_wp]} texture={[LineageWeaponsTex.gods_blade_t00_wp]} crystallizable=1 item_sound={[ItemSound.sword_big_8];[ItemSound.sword_great_3];[ItemSound.sword_m
id_5];[ItemSound.public_sword_shing_2]} drop_sound=[ItemSound.itemdrop_weapon_sword] equip_sound=[ItemSound.itemequip_weapon_sword] weight=1300 soulshot_count=1 spiritshot_count=1 material_type=adamantaite crystal_type=s physical_damage=257 random_damage=10 weapon_type=sword critical=8 hit_modify=0 avoid_modify=0 shield_defense=0 shield_defense_rate=0 attack_speed=379 mp_consume=0 magical_damage=124 durability=95 item_end
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