1 its ok, i could increase in next update.
2 all rates are x7, quest x5 quest arent exactly x5 some quest rates are x13, for example it have: quest drop, onetime adena, repeateable
exp and etc..
spoil rate x7 , drop rate x7 so you have x7 chance to get more items.
imagine x7 amount, skeleton tracker = 66 animal bone
a monster x3 life could give like 13 stones of puriti and etc..
anyway why i dont change amount ? cause it causes the spoil bug and is not necesary i think because i see cosmical ammounts of mats in
players inventory
3 To me doesnt matter really. but other players could have different opinion
4 Last time server crash and when it "autostarted npc get a error cause agit that night not npc

i was sleeping
i think that gm are active, and btw im recruiting more. i tell you is hard find peple like kiefer... much "wannabeadmin"
5 I was very busy recently but we could update webpage, at the moment webage isnt the most beatifull but work.
yes event is a link to forum and? before was a iframe with a php that shows all event forums but i like the simple desing
is necesary be so negative?
regards
one thing remaining which I disagree: this is just my opinion about few things, it does not mean theat is the best way

well, again, I was thinking about this "skeleton tracker" example (http://l2.dropspoil.com/npc/20035/tracker-skeleton.html):
-
A general: drop chance lowers once you have 1 lvl above the mob; it does not increase if you are lower lvl than the mob;
-
Bgeneral (pure math): having a 50% chance, out of 100 try outs, it does not mean that in 50 of the cases you will get same situation;
- let's consider the situation when your character is at lvl 17, when you have max drop chance from "skeleton tracker" because you are same lvl with him
- from lvl 17 to 18 a character needs 113,712 XP points (http://boards.lineage2.com/showthread.php?t=198146)
-------------SERVER 7x:
- EXP (from skeleton tracker) = 7x606 = 4242;
- Thread drop chance = 7x7.27% = 50,89%;
- to reach lvl 18 you need to kill 26,8 mobs;
- in the best case, 14 mobs will drop Thread (if the 50% happens exactly);
- if the drop amount is 7x, you will get 7x14 = 98 Threads;
- if the drop amount is 1x, you will get just 14 Threads;
-------------SERVER 1x:
- EXP (from skeleton tracker) = 606;
- Thread drop chance 7.27%;
- to reach lvl 18 you need to kill 187,6 mobs;
- in the best case, 15 mobs will drop Thread (if the 7,27% happens exactly);
- if the drop amount is 1x, you will get 15 Threads;
Well, this is just a "best situation" calculation. Considering rulle
B, my calculations might not reflect the reality.
It seems that the mats amount is the same.